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Playstation Network on Global Lockdown

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Playstation Network on Global Lockdown

Postby NewEraOutlaw » Mon Mar 01, 2010 8:45 am

I tried to log in with my PS3 this morning, and, not only was I not able to sign in, but some of my games (in particular, MvC2) had reverted to their trial versions. I thought that my PS3 system itself was just being wacky, until I read this:

All around the world, PlayStation 3 consoles simply aren't working like they're supposed to, with an error preventing people from not just going online, but from playing some PS3 games offline as well.

From Europe to the Americas to, well, my house in Australia, users (mostly of older "Fat" consoles, those released before 2009's "PS3 Slim") are complaining that upon booting their consoles up, they're unable to sign into their accounts, check their trophies, use dynamic themes or access the PlayStation Network. That's fine, Sony say there are PSN connection problems, and that they are "looking into it".

Problem is, the error does more than just prevent you from going online. It prevents you from playing certain games offline as well. Even for some consoles that aren't connected to the PSN, like debug units. The screen above is what I was greeted with on a retail console when attempting to play Heavy Rain, and pressing out of it simply reboots the PS3, returning you to the main menu screen. It's the same story for other games that feature dynamic trophy support.

PSN games are no different; I tried to boot up "Flower", only to be greeted with a similar message about failed copyright protection, and it was right back to the XMB.

Sony say "stay tuned" for updates on the problem.


Source: http://kotaku.com/5482328/ps3s-suffering-from-global-network-lockdown

Looks like we can't get our game on for a little while, folks.
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Re: Playstation Network on Global Lockdown

Postby Seiryuki » Mon Mar 01, 2010 11:45 pm

First Thing: The PSN is Back Online!!!


Now, as mentioned in my article:http://psntt.com/531/playstation-network-is-back-online/

Regaining Trophies...if you lost 'em in the crisis:

I played LittleBigPlanet during the PSN Error because I didn't know of the scope of it at the time. I couldn't connect to the Network when I tried to edit a level. When I tried this evening (when the network came back up) I realised that I had no LBP Trophy data! I did some research and me and my bro came up with the following guidelines (in case someone else fell prey to a lost of trophies):

1. Trophy information is not kept on the system but is linked to your PSN ID and hence is kept by Sony (which makes it a good reason to keep synching your trophy info).

2. If you lose data for your trophies for a game, e.g. Game A, simply boot up the Game A.

3. The game installs the trophy info and, depending on the game, may 're-give' all or part of your acquired trophies. In my case, I inserted LBP and I got a shower of trophies one after the next (pretty cool) but they were only the online-related trophies.

4. After booting up Game A and possibly getting back some trophies, quit Game A.

5. On the XMB, go to Trophy under the Game heading. Press Triangle on Trophy and select Sync with Server. That should do the trick and give you all the rest of your acquired Trophies for Game A.

I hope that helps anyone who has fell into the same Trophy Trouble as I and cried and became angered at what this PSN Nightmare did.


Come on, look sharp - there are loads of buster titles roaring up from the horizon this month... :shock:
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Re: Playstation Network on Global Lockdown

Postby Seiryuki » Tue Mar 02, 2010 6:31 pm

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